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Computer Science
& Information Technology (CS)
Engineering Mathematics
Probability: Conditional Probability; Mean,
Median, Mode and Standard Deviation; Random Variables;
Distributions; uniform, normal, exponential,
Poisson, Binomial.
Set Theory & Algebra: Sets; Relations; Functions;
Groups; Partial Orders; Lattice; Boolean Algebra.
Combinatorics: Permutations; Combinations;
Counting; Summation; generating functions; recurrence
relations; asymptotic.
Linear Algebra: Algebra of matrices,
determinants, systems of linear equations, Eigen values and Eigen
vectors.
Numerical Methods: LU decomposition for systems of
linear equations; numerical solutions of non-linear
algebraic equations by Secant, Bisection and
Newton-Raphson Methods; Numerical integration by trapezoidal
and Simpson's rules.
Calculus: Limit, Continuity &
differentiability, Mean value Theorems, Theorems of integral calculus,
evaluation of definite & improper integrals,
Partial derivatives, Total derivatives, maxima & minima.
Computer Science and Information
Technology
Graph Theory: Connectivity; spanning trees; Cut
vertices & edges; covering; matching; independent sets;
Colouring; Planarity; Isomorphism.
Mathematical Logic: Propositional Logic; First Order
Logic.
Digital Logic: Logic functions, Minimization,
Design and synthesis of combinational and sequential circuits;
Number representation and computer arithmetic (fixed
and floating point).
Computer Organization and
Architecture: Machine
instructions and addressing modes, ALU and data-path,
CPU control design, Memory interface, I/O interface
(Interrupt and DMA mode), Instruction pipelining, Cache
and main memory, Secondary storage.
Programming and Data Structures: Programming in C; Functions,
Recursion, Parameter passing, Scope,
Binding; Abstract data types, Arrays, Stacks,
Queues, Linked Lists, Trees, Binary search trees, Binary heaps.
Algorithms: Analysis, Asymptotic notation,
Notions of space and time complexity, Worst and average case
analysis; Design: Greedy approach, Dynamic
programming, Divide-and conquer; Tree and graph traversals,
Connected components, Spanning trees, Shortest
paths; Hashing, Sorting, Searching. Asymptotic analysis
(best, worst, average cases) of time and space,
upper and lower bounds, Basic concepts of complexity classes
P, NP, NP-hard, NP-complete.
Theory of Computation: Regular languages and finite
automata, Context free languages and Push-down
automata, Recursively enumerable sets and Turing
machines, Undecidability.
Compiler Design: Lexical analysis, Parsing, Syntax
directed translation, Runtime environments, Intermediate
and target code generation, Basics of code
optimization.
Operating System: Processes, Threads, Inter-process
communication, Concurrency, Synchronization,
Deadlock, CPU scheduling, Memory management and
virtual memory, File systems, I/O systems, Protection
and security.
Databases: ER-model, Relational model
(relational algebra, tuple calculus), Database design (integrity
constraints, normal forms), Query languages (SQL),
File structures (sequential files, indexing, B and B+ trees),
Transactions and concurrency control.
Information Systems and Software
Engineering: information
gathering, requirement and feasibility
analysis, data flow diagrams, process
specifications, input/output design, process life cycle, planning and
managing the project, design, coding, testing,
implementation, maintenance.
Computer Networks: ISO/OSI stack, LAN technologies
(Ethernet, Token ring), Flow and error control
techniques, Routing algorithms, Congestion control,
TCP/UDP and sockets, IP(v4), Application layer
protocols (icmp, dns, smtp, pop, ftp, http); Basic
concepts of hubs, switches, gateways, and routers. Network
security basic concepts of public key and private
key cryptography, digital signature, firewalls.
Web technologies: HTML, XML, basic concepts of
client-server computing.
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